Intruder Video Series 002 Concussion grenades
In this video we go into the details of the Concussion Grenade, one of the interesting tools in Intruder. Check it out below:
The concussion grenade is different from a normal grenade because it's main function it to destroy the balance of it's targets instead of killing them. It's an excellent tool to use for room clearing as well as retreating. The explosion has a fairly large radius and can send enemies (or yourself if you're not careful) flying... often times through windows or into hard objects.
Making the concussion grenade work technically involves a few steps:
- after the grenade explodes go, use the 2-check system to determine if it should hit targets
- first, find what is inside the explosion radius of the grenade
- second, raycast from the origin of the explosion to the hitboxes of the target objects to make sure nothing is blocking the way
- if nothing blocking, take away 100% balance and add an explosion force (VERY useful Unity3d physics function)