Submitted by Peter on Wed, 2015-03-25 18:26
Hello everyone and welcome to another edition of the community showcase. This time we're featuring user Iceman's map Security Fault. I love a map with a strong theme, and Security Fault provides as it is set after a major earthquake has hit. As a result, there are pieces of the building missing, forcing players to be conscious of where they're exposed. There's also gutters on the roofline which players must look out for, lest they slip and fall to a painful death. The map has some other unique features, "The briefcases are in the first floor security room and in the third floor executive office, while the code to the metal detector is in the second floor print room. The only capture point (for now) is by the Intruder spawn. Everything else (including the banana), you have to find for yourself." Check it out when you're playing next, and head to the official thread to give feedback! Thanks Iceman for your work.
Submitted by Peter on Tue, 2015-03-24 21:20
Howdy folks, Rob has updated hte change log thread with the most recent patch notes. Good news for our Australian friends!
new version of Photon
Custom Maps can now be organized by category, popularity
server list now shows the type of server with color coordination
more obvious chat button
Projectiles should move with movers, needs testing
Certain custom maps will now be ranked (tracking stats) or unranked depending on category
Let us know if you new map needs to be tagged as they will be untagged by default
warnings when entering demoted servers
Activators can now be specified who can use by team in MM
Activators can now allow a team to win or a draw in MM! Make your own Objectives!
Movers now have playAtRoundStart variable to specify an animation to play at the beginning of the round
Movers can lock player inertia to them for easier platforms to stand on, moving object, etc
you no longer need to put your saved levels into the Content/Levels folder
new levels can also be saved on any drive
Small feature additions and bug fixes"
Submitted by Peter on Mon, 2015-03-23 21:26
Our 3v3 tournament on Oceanside took place over the weekend, with team Foxhound securing victory. For those who missed the action and want to check out matches head over to the Twitch page, where you'll find casted games by Rob, TehBucket and SteelRaven7. Thanks to Iceman once again for setting it up. We're looking forward to more tournaments in the future. We'll have some more videos from the weekend on YouTube soon, so stay tuned!
Iceman has also created a thread asking for feedback on the tournaments so far, so check it out and add any input you may have about what's been done so far, and what you'd like to see in the future.
Submitted by Peter on Tue, 2015-03-17 19:20
Hello! User Iceman is setting up a 3v3 tournament on the community made map Oceanside. It is set to begin March 21st at 4pm CST. It's been a while since the last tournament so we're looking forward to seeing some competition again. If you'd like to sign up with your team head over to the thread and make sure to post. Thanks and good luck!
Submitted by Peter on Tue, 2015-03-10 21:25
We at Superboss understand the importance of strong tactics and teamwork, leading to hard fought victories. But we also understand the importance of being able to take a breather every now and then. Thanks to Neonjackal, we have our Official Lounging thread for our exhausted guards and intruders.
If you do take some time to find utmost relaxation, do take a moment to share it in the thread. Here's to looking after yourself.