A subway station in New York has been shut down due to some vital cargo being stolen from a security firm by armed thieves, who are still on the lose somewhere in the subway station. The security firm sent in armed guards to secure the cargo and apprehend the intruders.
This is my first official map for Intruder, so it's not perfect. I just hope to get it completed by the time the trial runs out, though I should have plenty of time. I would like advice on how to improve it. It currently features an sniper room by the guard spawn on the lower level, a sniper room in the roof only accessible by a vent close to the intruder spawn on the second floor, some dark passageways, and more.
-- currently unreleased --
- More details/props
- Tweaks based on feedback
- Custom subway cars you can go inside(?)
- Get rid of real time lighting and bake all lights/shadows to improve performance